Our project has been heavily influenced by the online multiplayer game Team Fortress 2. The game adopts a bold stylised approach, and various characters each with their own unique personality. The visuals and content also appeal to a wide audience and was why the game was so successful. The characters shape and strong silhouettes were an aspect that I've been influenced by and something I've considered when creating concepts for our own characters. The environment design also takes the same elements of boldness, and creates a simple blocked out world that is easy to be absorbed by.