Sunday, 4 April 2010
Started texturing yesterday, and have spoken to josh about the uv's as he is working on that. He's given me the file with the uv's hes completed and I've started to test some textures to see how it looks. One problem I've notice is that the textures I import via a psd network are showing up pixelated as if they are too small. This shouldn't be the case as the textures I'm using are a minimum of 2000x2000. I'm going to ask around and see if anyone has a solution.